![]() ![]() 3 picture files to be used for titles, game overs and special effects.Large Tileset, including 3 versions of Tile A5, partial Tile A4, Inner Tiles B-D, Outer Tiles B-E, Extra Tile E + a sheet of extra tiles for parallax mapping.Whether you're planning a subtle thriller or an all-out terror extravaganza, Nightmare Land is THE pack you want in your resource library.Ĭreated by D3PUBLISHER INC, Nightmare Land Resource Pack is expertly formatted and arranged for use in RPG Maker. Sounds intense, right? But that's just the tip of the iceberg when it comes to the stories you can create with the Nightmare Land resource pack! In this pack, you'll find an extensive collection of tiles, both inner and outer, along with a selection of character sets, portraits, facesets and pictures. It wouldn't work easily in MV due to the difference in resource standards, but you could legally do it.About This Content Nightmare Land Resource PackĪ fun day with a friend at the local theme park turns into a twisted struggle for survival amongst a terrifying and ever-growing deadly landscape. Or, as another example, if you were to buy a tileset pack from the store that was optimized for use in Ace. Well, as long as you gave credit to that artist as required by licensing rules. So if you were to get resources elsewhere, for example, backgrounds made to work in RenPy that were completely made from scratch by an artist who only wants credit, you could use that resource in MV as a battle back. You can use any artwork that you have license to use in MV. Now, RPG Maker is meant to be flexible, which means you can use other resources that don't come with MV. You would also need a license to use from the editing artist. This means that to use an edit of the RM2K resources, you would have to own RM2K to use them in your game, even if they were edited to use in MV. The actual edits done are copyright of the editing artist, so even the people who made RPG Maker would need permission from the artist to use them. Inversely the license to use the included resources does not mean you automatically can use any edits made. However, you still need that original license to use them, no matter what the editing artist has to say. Anyway, due to this distribution it's been very easy for people to make edits to the resources and legally share them with others. ![]() This RTP standard became the community norm, and so even though MV does not have an RTP the resources that get distributed with the engine are being treated as if it did. Due to the nature of the RTP the resources have been widely accessible, however permission to distribute is not the same as permission to use, which is why even though everyone can freely download the RTP resources without pirating, this does not mean that those same people could use them to make a game. So if you don't own Ace, you don't have the license to use Ace resources. If you didn't own the engine, you wouldn't have this license. Basically this licence is for you to use the resources that came with the engine in making games (commercial or non-commercial does not matter) as long as you use the resources only to make games in RPG Maker (there's also some limited uses outside of RM for things like advertising your game in the form of screenshots). What exactly those conditions are are spelled out in the documentation that also came with MV. When buying MV you also bought a conditional licence to use the resources that were included in MV. This is a confusing question, so I'll try going into greater detail about how licenses work for MV and hope your question gets answered in the process.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |